Hard target to hit
Once again I underestimated the amount of effort it takes to complete something when the targets are moving (unforeseen problems, feature creep, new realizations... etc)
A lot of content and systems have been added and existing systems have gotten refined (some even re-defined) since the last Dev Log post.
Despite consistent progress, there is still a lot of visual and aural content to design and complete, while better and more complex ideas keep popping up for me to evaluate and suppress.
As usual I have to prioritize coding and game testing before getting to the nice things that will show up in a screenshot.
No amount of words will suffice until I can show the final mini-game in playable form, so I shall be working hard until it's released.
Get Pandora 3chotomy
Pandora 3chotomy
Action RPG in development. Prototypes playable!
Status | Prototype |
Author | siepiau |
Genre | Role Playing, Puzzle |
Tags | 3D, Action RPG, Cyberpunk, Episodic, Futuristic, Real-Time, Sci-fi, Stealth |
More posts
- Shape of things to comeAug 20, 2019
- Status updateAug 09, 2019
- Status updateSep 30, 2018
- Pandora Arena version 0.4 updateAug 28, 2018
- Something missing...Aug 17, 2018
- Pushing for completionAug 14, 2018
- Building an action RPG - feedback neededAug 13, 2018
- Teching upAug 06, 2018
- Status updateAug 04, 2018
- Early accessJul 27, 2018
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