Getting there...


It taking longer than I hoped, but the next playable mini-game is well on it's way. 

What caused the delay?

The NPC combat AI needs an overhaul, but it was getting too unwieldy to edit and debug, so I started refactoring the code. In the process, some optimizations were made, bugs were found and removed, but it also meant I couldn't work on the combat gameplay until the refactored code is stable. 

Thankfully, the gun handling mechanics is mostly done. Next on the list is building up the level and scripting the tutorial.

Get Pandora 3chotomy

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