Prepare for combat


I have expressed how I feel about guns in a previous post.

That said, weapons and aggressive action is a component of the game, so the player's experience of handling weapons in the game should be satisfying, if not gratifying. The past week has been mostly beefing up gun mechanics, and getting ready for the next mini-game which will introduce them for user testing and feedback.

I shall take care to approach the application of violence in my games with a respect for life, and an appreciation that "violent delights have violent ends".

Get Pandora 3chotomy

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