Making the grade


I've been staring at barely textured gray box levels for a few months, and there is still more coding and level design to do before I move on to creating proper art, not to mention color grading which usually comes near the very end of the polishing stage.

So, to relieve my visual boredom, I decided to add some color (literally) to the picture. The screenshots above show some quick looks using color LUTs (look-up tables) created in Photoshop and applied to Unity's Post Processing Stack.

Get Pandora 3chotomy

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