Lots of updates over the past few days. As usual I keep adding new gameplay mechanics to support my planned narrative. But several core systems still need to be put in place before I can start to add quests objectives.
Here's a (incomplete) list of newly added features:
- Indicators to show which enemies are alerted to you and whether they have line of sight
- Free 360 degree rotatable camera with reset button (it was previously locked)
- Moveable objects that can serve as strategic combat elements or puzzle pieces
- Better NPC pathfinding and behavior
- Better player character behavior ^^;
Get Pandora 3chotomy
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