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Devlog
Vehicular crashes
May 23, 2022
by
siepiau
Yes, I have a full-time job (developing VR/AR apps), but am still working on my games whenever I can (mostly nights and weekends). This image is a collage of vehicular crashes spanning 2019 to 2022 ^_...
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Temporarily sidetracked
March 16, 2018
by
siepiau
Just a quick log to report that I am currently focused on completing another project so this one is temporarily on hold. Since both projects are sharing code base and assets, all new features and bug...
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Worldbuilding
January 26, 2018
by
siepiau
It's been weeks since the last devlog, so here's a tidbit screenshot to show that progress is being made. There's still a lot of dressing up to be done to this exterior scene, but even with placeholde...
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Everything's gone dark ^^
January 04, 2018
by
siepiau
Happy 2018! Here's a quick development update just one week into the new year. Apart from some core AI code, the new game is slowly becoming a very different beast from the original Ludum Dare 40 Jam...
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riskREWARD is being rebooted
December 28, 2017
by
siepiau
This screenshot shows my current progress and is indicative of the direction I'm taking the game. While the game is being worked on, you can play an earlier work-in-progress build which doesn't have...
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Updated to v1.2
December 10, 2017
by
siepiau
Version 1.2 updates: - Fix A.I. pathfinding bug that cause them to run into obstacles a lot. - Idle A.I. now responds more quickly when fellow A.I. calls out player position. - Add running sound to pl...
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